Harper Region is temporarily a private site! Registration is temporarily disabled due to big site updates and due to both admins' life schedules -- moving and degree completion and internships. :) If you need to set up a new account or really, really, really want to register, email Rosalie at orosaliearto@gmail.com with "Harper" in the subject line !

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Character Count: 101
Ml: 48 - Fml: 51 - Oth: 2
OR - 14 | R - 17 | H - 47 | G - 23

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Season: Autumn

With the cooling season of Autumn, Ice-types are starting to re-emerge from their hibernation as Ghost-, Normal-, and Flying-types swarm in the largest numbers they will all year. In comparison, wild Fire- and Bug-type populations are falling in number. The migration of Flying-types to the south in search of warmer weather has also started, as Istin City starts to re-freeze and Autumn marks the beginning of Cypwater Point's rainy season. Handlers and Rogues alike should be wary: Ghost-type powers are boosted during this season, at the cost of being more prone to their triggers.

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 Storing and Trading Pokemon
Rosalie
 Posted: Apr 19 2011, 08:44 PM
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It's a box of spiders.
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Total Posts: 2308
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Characters:
Branson Faust, Rohesia Clements

Awards: 1




Pokemon Storage
    In Harper Region, pokemon storage is managed almost entirely by a mixture of magic and the power of psychic pokemon, whose efforts are highly overestimated. In fact, unbeknown to the general populace, the psychic pokemon helping to manage the system only ever take part in moving the pokeball itself.

    Rather than a wide array of powerful psychics, the entire storage network's pokemon involvement is a mixture of a very large number of abra (most of whom handle the movements of the pokeballs via teleportation in their sleep) and a couple metagross, who keep the catalogues. Other than that, the nebulous and secretive mages' guild keeps all of the region's stored pokemon in a special base that is rumored to take up the entirety of one of the behemoth mountains of the Shattersky Range, farther north even than Istin City.

    The mages add a magical tag to every Pokecard in the region along with enchanting it to prevent it from being separated from its handler for any considerable length of time, for every handler, which allows the psychic pokemon to track it and discern the handler's intent through its contact. The most that the people of Harper know is that they must have their Pokecard on them in order to store pokemon. When a handler already has their maximum of 6 pokemon on their person, the psychics who operate the storage system will automatically whisk away any newly captured pokemon to the storage facility.

    Note: Neither the psychic pokemon nor the mages keep especially track of who owns which pokeball, so if a ball is stolen or given away or traded, then that pokemon is assumed by the storage people and pokemon to belong to that new person once they have gained a level with the new owner, regardless of the previous handler or pokemon's beliefs. It is the fairest way the system has found to prevent fraud, save energy, and keep trading and gifting moving smoothly.

    It should be noted that pokemons who are in storage are not affected by characters' level-up bonuses, such as being raised two levels for every character level elevated.
How to Store and Recall Pokemon
    In order for a handler to store a pokemon, all that is required is that he or she hold the ball in their hand and 'intend' to store it by either issuing a mental or verbal command that would have the effect of meaning "I want to store this pokemon," which is the easiest and most commonly used, or willing it away without a lingual mental command.

    Should a handler wish to recall a pokemon from storage, they simply need to do the reverse, by holding out their hand and 'intending' to recall a specific pokemon of theirs that they have stored previously. Again, this is most commonly done via a mental or verbal command that effectively means "I want to recall my _______ from storage." or willing it away without the lingual mental command.

    No handler can recall any other handler's pokemon.

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Flight
 Posted: Jul 17 2017, 08:21 AM
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Characters:
Eryn Norwood, Adelaide Hawksworth, Iuchra Nic Longáin

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Trading and Gifting - Player to Player
    Trading
    Because most trades aren't organized in character, we developed a system that would keep each person's travels consistent with the setting and events as much as possible. In order to trade anything with anyone, the trade must be organized in the Market forum under Public Services. Once both parties agree on what will be traded for what, both parties should post in that thread confirming the trade. A moderator who sees that it's been confirmed will post in order to let both parties know that the transaction has been seen and will be handled.

    After the mod posts, on each person's next update request, they must mention and link to the trade thread to ensure that the updater handles the trade in case it isn't the same moderator who approved the trade request out of character. In addition, please specify whether your character will offer the collateral for the items/pokémon/gold up front or if you would rather have the items/pokémon/gold 'stolen' from your character so that the moderator can put it all into one post.

    How It Works In Character
      In character, this player to player trade will be handled by the Abra Trading Network, or the ATN for short. What this means is that in the next update you receive, an abra will teleport and appear in front of your character holding whatever items or pokémon or gold is being traded to the other person.

      This abra will drop the things it brought and will use its psychic power to obtain whatever the exchange for those original things is. This could be by theft, or because your character offered it the trade lot in exchange for what it had, based on which you specified in your update request. The abra will then take your things that you put up in the trade and teleport away.
    Gifts
    If a player is sending another player a gift, this also needs to be posted and confirmed by both parties and a mod, and mentioned in the next update request in the same way as a trade.
      How It Works In Character
      In character, the ATN will still be responsible, however only the gift will be teleported to the character, usually directly in front of them or into their pack or however works best in the story. No abra will appear, nor will anything be taken from your character.
Trading and Gifting NPC to Player
    This will be handled in character, and the mod will handle the NPCs' actions in the gifting, and haggling offers for trading. Some NPCs will want a fair price, some might try to swindle you, so be careful of what you give for what you get and be sure it's worth it.

    Rewards for Jobs
    Job rewards will not fall under this heading except in that the reward will always be received in person and will always go into your character's profile with no chance of theft until after it is in your possession. They are not considered gifts so much as payment, in exchange for the services rendered in completing a job.
Stolen Pokemon
    A pokeball can be stolen for various in-character and out-of-character reasons. If a pokeball is stolen and is in the possession (or profile) of another handler, the Abra Network will change the ownership indicated on the pokeball's profile after it has gained one level with the new handler, regardless of the intentions of either the previous handler or the pokemon itself.

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Eryn
profile & travels
Addie
profile & travels
Iuchra
profile & travels
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please refer to me with they/them pronouns!

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PCR
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