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Character Count: 101
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With the cooling season of Autumn, Ice-types are starting to re-emerge from their hibernation as Ghost-, Normal-, and Flying-types swarm in the largest numbers they will all year. In comparison, wild Fire- and Bug-type populations are falling in number. The migration of Flying-types to the south in search of warmer weather has also started, as Istin City starts to re-freeze and Autumn marks the beginning of Cypwater Point's rainy season. Handlers and Rogues alike should be wary: Ghost-type powers are boosted during this season, at the cost of being more prone to their triggers.

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 Marietta Roux, Korosensei || Handler
Flight
 Posted: Dec 3 2016, 09:52 PM
| Quote |


judge of the stables
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Admin
Total Posts: 995
Member No. 1433
Joined on 30-January 14.


Characters:
Eryn Norwood, Adelaide Hawksworth, Iuchra Nic Longáin

Awards: 1




Character: Marietta Roux
user posted image

Full Name: Marietta Elise "Marie" Roux
Age: 29
Gender: Female
Sexuality: Demisexual; has only ever been attracted to men and is generally known/assumed to be heterosexual

Class: Handler
Starting City: Little Marchton
Patron or Trick Lord: N/A
Credits: Lv.04 [ 3.8 / 5 ]
Total Level: Lv.04 [ 3.8 / 5 ]
Condition: Fine
Aptitudes


Overall Appearance:
    Marie has her father’s red hair, which she keeps long and parted down the middle, and even though she wishes it would curl, it tends to just fall flat onto her shoulders. She has brown eyes that she considers very plain and a slim nose that flares at the bottom. Her lips are skinny and often pursed; it’s rare to see a true smile grace her face. She has a small dusting of freckles on her cheeks, most congregating close to her nose. As a girl, she was very skinny, but now she has begun to fill out, mostly with muscle considering her work helping out on the Grady farm. She is in relatively good shape and can run quickly thanks to her muscular legs. She never developed many curves, and sometimes gets mistaken for being younger than she is. She has high cheekbones and a small chin, and her fingernails tend to be short and her hands are callused from farm work. She does not consider herself particularly beautiful.

    In terms of clothing, Marie prefers comfort over fashion. She isn’t immune to the pleasure of wearing a beautiful dress, but she hadn’t had the opportunity to do so in years, and has mostly put the idea out of her mind. Her attire varies with whatever work there is to be done that day; she’s slowly getting used to leather-backed mail as well, in preparation for an escape should she need one. Whatever the occasion, she is almost always wearing a kerchief on her head in this style, which keeps her hair from getting in her way without hiding it completely. For footwear, she prefers large boots and thick socks unless it’s extremely hot, in which case she may just forego the boots and wear the socks.
Distinguishing Features:
  • Vibrant red hair usually kept in a kerchief of some sort
Overall Personality:
    Marie is a very shy person, and it is rare for her to have a more serious conversation than “how are you” with someone who she doesn’t know very well. To those who have just met her, she seems to be all about business, and few know of her outside interests, most especially her burgeoning talent in singing, which she keeps very private. She tends to not engage in unnecessary conversation, and as such she tends to fade into the background as someone who gets her work done, and does a good job, but doesn’t have much of a life outside of work. She is patient, waiting for things to come her way unless there is a large change that needs to be made. Often, she is not the instigator of change, but in the few instances when she has been, it was extremely difficult for her to wrap her mind around the tasks ahead.

    The major characteristic people tend to notice about Marie when they get into a conversation with her is her eternal pessimism. Sometimes, she can play it off as just being realistic, but it becomes hard to ignore after a while that she always sees the negatives before she sees the positives in just about any situation. Although this helps her avoid danger, it also prevents her from enjoying the everyday. It keeps her focused, but threatens to take the enjoyment out of her life. Rather than trying to push past it, she accepts that this is the way the world is and just focuses harder on work. Whereas she used to care about work because she could send money home to her family, she now just cares about getting the job done, and tries not to consider other things that could distract her.

    One major hallmark of Marie’s beliefs that translates into her work ethic is that she does not believe in luck. If anything is to get done, she believes that she will have to do it, regardless of how others may wish to wait for the perfect solution. It isn’t necessarily as rosy a picture as it may seem, however, because she adopted this belief mostly due to her pessimism. She doesn’t trust others as much as she should, including legendaries or others who were supposed to swoop in and save the day, and as a young merchant, she often took people’s words to heart when they said her caravan's arrival was bad luck - or otherwise. She spent too long looking up at the stars and hoping, and now she wants to learn how to take decisive action. As she sees it now, luck is a crutch that some people rely on to justify their treatment of others, whether positive or negative.

    It would be hard to get her to admit this belief, though, because she tends to not trust people with her inner thoughts, for fear of retribution or being made fun of. Her lack of trusting others makes her seem like a very secretive person, and she has been mistaken for a rogue a few times, albeit a sloppy one who doesn’t know how to cultivate a neutral demeanor. Since she’s not a very open, warm, or trusting person, she has trouble making friends, but once she makes a friend she is incredibly loyal and wants to protect the person forever.

    This translates into her ideas about romantic and sexual relationships. Although she is susceptible to having crushes on attractive young men in her vicinity, she needs to form a close relationship with a person in order to have a sexual relationship with them. She’s not very sentimental about the act, but she does believe that it requires a certain form of vulnerability that she is only comfortable sharing with someone who she trusts deeply, usually as a friend first. So far, her only sexual partner has been her fiance, Robert.

    She is also scared easily, and tends to be quite jumpy. She’s not fond of being outdoors at night, or even when the sun is just setting, because she doesn’t feel safe when she’s alone and can't see her surroundings. It’s a difficult way to live, but she has set the challenge for herself that she needs to move on and prevent herself from getting harmed by her fiance’s family, so for now she is determined to at least make an attempt to travel on her own. She hopes to find a pokemon that knows Flash at some point so she can have a light in the darkness that would allow her to travel later; she hasn’t yet considered the metaphorical meaning of the aforementioned statement.

    She is nostalgic for the home of her childhood, but not necessarily for the innocence she had as a young girl and at the beginning of her teenage years. She definitely feels more comfortable around people from her homeland, and she is willing to take more risks when they are nearby even though she knows this isn’t the smartest thing to do. Her nostalgia makes her wistful, and yet she has convinced herself that the home she knew as a child was not the innocent and beautiful place she believed it to be, so she has no desire at all to return and find out that the cruelties of the world also exist in her beloved homeland. One unique feature about her compared to other Carsens is that she also does not bear particular respect or worship towards fairy-types because she left Carcassone before fairy types came into the world, and she has no particular desire to become an adherent to any sort of religious faith, even one that reminds her of home. The Xernean faith never appealed to her as a child, and as an adult, it doesn’t feel enough like home to make her want to believe. She wouldn’t blatantly disrespect a fairy-type, but she wouldn’t go out of her way to treat it with unusual respect, either.

    In terms of pokemon, she has never had one of her own, but from her interactions with the merchants’ pokemon as well as those on the Grady farm, she knows that she feels most comfortable around calm, quiet pokemon who don’t cause trouble. She’s not fond of theatrics, and would most likely lose what little authority she would have to train pokemon if she had one with a larger personality than herself. On the other hand, it could be argued that such a pokemon could bring her determination and grit to the forefront rather than letting it languish behind her feelings of inadequacy. She tends to have nostalgia about water-types due to growing up on the coast and would generally want to raise one unless it’s something very violent, like the sharpedo line, very large, like the wailord line, or evolves into something she wouldn’t feel powerful enough to control, like gyarados, kingdra, poliwrath, the greninja line, or the jellicent line. Poison types tend to scare her most, even though she doesn’t have a particular affinity for fairy-types like many Carsens, because she dislikes the way they attack - leaving the victim as potentially all right and unbelieved about their feeling ill at first, and then dying a slow and painful death.
History:
    Marietta Elise was born the second daughter of Jacques and Clarisse Roux, a trader and his wife who lived a few days’ travel from Marée-Tombante, a coastal city on the island of Carcassone. The city was small and had a reputation for being ever-transient, because it was home mostly to traders’ families who waited for their loved ones to return on the grand boats that departed from the harbor nearly every day.

    Jacques Roux was almost never home, and when he was, he brought his charisma and happiness to his very disjointed family. Clarisse was unhappy to be raising her children mostly alone, and she decided to fulfill her own career dreams when Marie was four and her younger brother Alain was two. She left the two younger children in the care of Marie’s older sister Eugenie, who was nine at the time (a rather poor decision), and took on a job as an assistant healer.

    Although Clarisse lacked the magical ability necessary to be a fully fledged healer, she was still able to assist the healers by collecting water and locally growing herbs, and she also knew which herbs to request from Jacques when he went on his expeditions. She worked hard there, and oftentimes she equated demonstrating good life principles with actual parenting. Marie was basically brought up by her older sister Eugenie, whose favorite pastime was spending time on the beach. Marie grew up comfortable around the water, and although she didn’t go swimming often, she enjoyed many hours walking along the beach and observing the wild pokemon there. She was also fascinated by the fine ships in the harbor and could spend a whole day watching the crew load and unload their cargo.

    When she first told her family that she wanted to join a trading ship at eight years old, her father nearly fell over laughing. Although he often journeyed to faraway realms for months at a time, he was planning to have his youngest child and only son, six-year-old Alain, follow in his footsteps. It was the first chip in Marie’s opinion of her father, who she had always considered to be a dashing sailor who swooped in to save the day and make everything better, and yet she tried to cling onto her childish admiration of him for as long as she could.

    Since he was away for most of her life, most of her childhood memories involve Eugenie, and to a lesser degree, her mother. Life was quiet and peaceful, and thanks to the money Jacques sent home and the goods he brought on his brief visits, the family had enough gold to survive at around the average economic level of the city. Marie tried to think of what she might want to do when she grew up, but all she could think of was her responsibility to her family and to her mother, who was increasingly distant yet dependent on her daughters to create a good home life and attend school on the side.

    Her idyllic childhood gained its next few cracks when Eugenie got married. Although fourteen-year-old Marie was pleased to be included in the wedding, she couldn’t help but feel jealous that her sister had done something she couldn’t. Eugenie, a charismatic and gregarious girl, had a bevy of boyfriends through the years, and the man who she married was exactly what Marie herself had been hoping for: someone who was stable, kind, and earned a good enough wage that the family wouldn’t need to worry. She was a beautiful bride, and Marie envied the way she had gone out and found a husband for herself, which began to drive an internal rift between the two sisters. Eugenie became more distant after her marriage, not necessarily because of any perceived wrongs or slights, but because she soon became a mother and had her own responsibilities to deal with.

    Without Eugenie at home, Marie was often assigned the task of minding her younger brother, and when he got old enough to take part-time jobs of his own, she was often left alone when he went to assist the fishermen with their daily catches. She felt the eyes of others on her, wondering when she would get married or find a job or catch her first pokemon or do something with her life, but she felt trapped in her head and unsure of what to do. She floundered for years, spending her time on the beach in the solitude she so enjoyed, trying to ignore the pressure.

    When her father missed his first month of sending back gold, Marie, Alain, and their mother assumed it had been a mistake. After the second month, when resources were starting to run low in the household, Marie was forced to take action, and she took a job alongside her mother, causing the two to bond slightly more. This was quickly shattered when they received a letter from Francois, the leader of the trading group her father had been a part of, stating that he had caught ill and died while on his most recent expedition to the Harper region.

    With her family grieving, Marie knew she had to do something. Her mother’s salary as an assistant healer wouldn’t be enough to support the family, who, as it turned out, had been living above their means for quite some time. Eugenie had two young children and was pregnant with her third, so she was unable to help financially. As resources in the household dwindled and communication between family members reached a standstill, Marie felt the pressure on her increasing, and when the traders in her father’s company arrived back home several months later, she knew what she had to do.

    It took her months to figure out how to do what she planned. It was a daring move, bold, and those were two words that could never have described her actions to that point. When Francois, the leader of the group, brought the Roux family her father’s final share of gold, she plucked up the courage to ask him if she could travel with the group in her father’s stead. No one objected, although this was mostly due to Jacques’ incredible work ethic and Clarisse and Alain’s need for money, and Marie set out for Harper after a few weeks of collecting her things and making arrangements.

    Leaving Carcassone was the hardest thing she ever had to do, and her eyes still brim with tears as she recalls watching the island and the coastal town she loved getting smaller and smaller on the horizon. She tried to think positively about her experiences to come, but somehow the boats were less magical when they stank of algae and the water pokemon were less charming when they sent “playful” waves at the boat, knocking it around and making her feel sick to her stomach.

    Nevertheless, she was relieved to arrive in the Harper region. She had high expectations of making a good living for herself and eventually settling down somewhere and having a family of her own. She pushed those dreams aside to work with the traders and merchants, and although she never felt comfortable dealing directly with customers due to a combination of shyness and embarrassment about her accent in the Harperian language, she earned her keep by keeping the cart organized and helping to care for the two rapidashes who pulled it.

    But the Harper region was different than she was expecting, and she quickly realized that relations between the two countries were not as she had thought. People in Harper were suspicious of her, of the entire caravan, and questioned their motives even if they were doing nothing more than making an honest sale. She started distrusting people, and her shyness began to morph into reticence to talk to people altogether. Her strong accent meant that no matter how well she spoke the language of the Harper region, people knew she was a foreigner - and like when she had been the unmarried sister of the happy bride, she felt the glances and expectations of others on her the moment she arrived anywhere.

    Yet she stayed with her self-assigned mission, as she was not one to give up prematurely, and she sent the gold home much as her father had done. Although making deals was not as easy as she had assumed, and many people were hesitant to trade with Carsen merchants, she soon established a place for herself within the group. As months went by, she considered going back, but realized that there would be nothing for her back in Marée-Tombante, and as long as she continued the routine she had set up for herself, she could see some of the world and be sheltered by a reputable group who she knew would protect her in times of harm.

    She stayed in the group for several years, becoming accustomed to life on the road and trying to forget the years when she had nothing more to do than observe wild pokemon on the beach and wait for her father to come home with gold and goods. She had resigned to stay in the group more or less indefinitely by the time she found out that things with her father had not been what they seemed.

    The group met with a man who introduced himself only as Weavile every month to give some of their gold, and Marie found out after eavesdropping on a campfire conversation when she was supposed to be unconscious from a fever that her father had opposed giving this man money. He had threatened to kick up a fuss, and was silenced. The mysterious man named Weavile was part of the Order of the Masque, a Harperian organization of rogues and criminals who the group had been aiding over the course of the several years by providing money and foreign intelligence.

    She discovered that the sales she had thought were honest for so many years were not, in fact, honest, and what money her father brought home was tainted by the dirty deals even though he hadn’t directly been a part of them. She considered going home, pretending to have a sudden desire to board another ship even though she hadn’t in years. She even practiced the words she would say when Francois or one of his associates would ask why.

    Going home, however, would mean facing her family. Unlike her father, Marie had chosen to not return to the shores of Carcassone, and had stayed on Harper’s shores for many years. She didn’t know the sex of her sister’s third baby, or if she had more children. She didn’t know if Alain had caught his own pokemon yet and had begun his own life away from home. She didn’t know if her mother was still alive. She let the doubt eat at her until she convinced herself that her family wouldn’t want to know the truth about Jacques’ death, that they would want to believe in his innocence and that it was no business of hers to meddle in the affairs of those who she had abandoned long ago due to her own cowardice.

    She chose to leave the group without stating a reason, taking a small portion of gold and departing from the group on Route 2, as they were headed south to Cape Augustine. She turned north instead, and when her food supplies ran out, she approached a small farm with a stand outside and asked to work for the day’s food. She performed well enough that she was allowed to stay on for the next day, then the following day, and soon she became a fixture at the farm on the outskirts of Little Marchton, picking crops.

    For some time, she was content to simply work in the fields, far from the whispers and stares of others. As long as she kept her head down and did a good job, no one commented that she had a Carsen accent or was associated with traders who may or may not have been part of an international crime syndicate. She began to enjoy the work, and after some time she was permitted to work with some of the farm’s pokemon as they matured.

    Initially, she became friends with the Grady’s son Robert as he helped her work with the youngest pokemon. Their farm was an eclectic mix of torchics, spoinks, and herd pokemon like bouffalant, tauros, and miltank. She was spooked by the young spoinks and often tried to stay with the normal-type pokemon who, like her, would simply put their heads down and do work. But little by little, Robert tried to help her work with the psychic-types, who he said were great comforts to him after the loss of his wife shortly before Marie arrived at the farm.

    As the two worked together, they developed a camaraderie that was unlike anything Marie had experienced before. She started to feel comfortable around him, and began to tell him of her life once he assured her many times that he wouldn’t judge anything in her past. She began to confide in him, and he in her, and from their friendship, a deep love blossomed.

    The two made plans to marry, or at least this was what Marie assumed would happen next. Little did she know that his family had a different girl in mind for him, and although he tried to convince his parents otherwise over the course of two years, they refused to consider his suit for Marie as anything but a desire to sleep with the hired help. His father Thomas, in particular, disliked Marie and never hesitated to threaten her whenever he saw her nearby. They continued to see each other in secret and pass it off as work, and she started to spend more time with his daughter Caroline. She now hoped to marry Robert and become a mother to his young daughter and live happily on the farm, doing work she was good at and not having to leave her comfort zone.

    Early in the evening of the day her life would change more dramatically than anything before, Marie received a cryptic note from Robert that looked to be poetry of some sort, but she couldn’t quite analyze the deeper meaning. She headed to his home to ask him, but stopped when she heard the shouting coming from inside...
______________________________________________________________________________

The Player:
Name: Korosensei
Age: 19
Time Zone: US Eastern
How did you find us? I live here
Anything Else: I’ll be using the Third Character Coupon on Alexander to create Marie! Also, according to the new active to active rules, I’d like to give her Alexander’s water-type egg (and the spoink from his freeform if/when he catches it), as well as Emilie’s cracked egg. This has been approved under the transfer rules by Rosa.

______________________________________________________________________________

Items Bag:

Money: 250g
Weapon(s): Bladed wooden staff
Armour: Leather-backed mail shirt and pants
Items:
  • (1) Pokecard
  • (4) Pokeballs
  • (3) Potions
  • (1) Normal-type attracting Incense
http://files.jcink.net/uploads/harperregion/sprites/berrybag.png Berries:
  • (1) Chople berry
  • (1) Razz berry
  • (1) Kebia berry
http://files.jcink.net/uploads/harperregion/sprites/tmcase.png TM & HMs:
Mission: (if applicable)

--------------------
Eryn
profile & travels
Addie
profile & travels
Iuchra
profile & travels
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please refer to me with they/them pronouns!

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PCR
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Flight
 Posted: Dec 3 2016, 09:58 PM
| Quote |


judge of the stables
******
Admin
Total Posts: 995
Member No. 1433
Joined on 30-January 14.


Characters:
Eryn Norwood, Adelaide Hawksworth, Iuchra Nic Longáin

Awards: 1




Party pokémon



_______________________________________________________________________________

Stored pokémon


:spritehere: http://files.jcink.net/uploads/harperregion/sprites/e335252.gif / http://files.jcink.net/uploads/harperregion/sprites/e335251.gif
Species or Name

Lv. ## Exp: 0/4
Friendliness: {||||||||||}
Original Handler: --- ( --- )
Held Item: ---
Health & Condition: ---
Abilities: ---
Moves: [ primary / secondary ]
---
Notes:
---

--------------------
Eryn
profile & travels
Addie
profile & travels
Iuchra
profile & travels
-
user posted image

please refer to me with they/them pronouns!

-
user posted image
PCR
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Korosensei
 Posted: Dec 3 2016, 10:23 PM
| Quote |


Stupidface McNoctowl
*******
Background Mods
Total Posts: 1614
Member No. 1923
Joined on 24-February 15.


Characters:
Alexander Fitzgerald | Emilie Chartoire

Awards: 5




Pokemon At A Glance

Felix


Antoine


Coralie


Vivienne


Soren


Rick


Sylvain

--------------------

user posted image


Past Characters


Korosensei's Post Count Rewards
Caledonia picture by August! Alexander and Casper sprites by Mackay!
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Korosensei
 Posted: Dec 3 2016, 10:27 PM
| Quote |


Stupidface McNoctowl
*******
Background Mods
Total Posts: 1614
Member No. 1923
Joined on 24-February 15.


Characters:
Alexander Fitzgerald | Emilie Chartoire

Awards: 5




Pokemon In Depth

Felix http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/359absol.png


Antoine http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/307meditite.png


Coralie http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/Gen7Pokemon/771_zpslc8cce9l.png


Vivienne http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/Gen7Pokemon/778_zpsyb5gemk9.png


Soren http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/BWPokemon/546.png


Rick http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/Gen7Pokemon/diglett-alo_zpsthkvwk2r.png


Sylvain http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/213shuckle.png

--------------------

user posted image


Past Characters


Korosensei's Post Count Rewards
Caledonia picture by August! Alexander and Casper sprites by Mackay!
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Korosensei
 Posted: Jan 12 2017, 02:13 PM
| Quote |


Stupidface McNoctowl
*******
Background Mods
Total Posts: 1614
Member No. 1923
Joined on 24-February 15.


Characters:
Alexander Fitzgerald | Emilie Chartoire

Awards: 5




Important NPCs

Robert Grady, fiance
Age: 32
Appearance: short blonde hair, always shaves the nape of his neck but keeps a mustache and beard, average height, broad frame and muscular upper arms
Family: mother Jane, father Thomas, deceased wife Susan, daughter Caroline
Pokemon team:
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/192sunflora.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335251.gif Sandy
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/326grumpig.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335252.gif Leo
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/128tauros.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335252.gif x2 Rich and Jackson (technically his father’s but prefer to take instruction from him)
Current Motive: Find a way to marry Marie without giving up his family’s farm

Thomas Grady, disgruntled potential father in law
Age: 60
Appearance: gray beard, muscular arms, very tall, deep blue eyes
Family: wife Jane, son Robert, granddaughter Caroline, brother-in-law Joseph
Pokemon team:
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/BWPokemon/626.png x3, unnamed
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/53persian.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335252.gif Kevin
Current Motive: Get Marie off of his property and out of his life, convince Robert to marry Nita

Caroline Grady, potential stepdaughter
Age: 6
Appearance: short brown hair, brown eyes, slightly chubby
Family: paternal grandparents Thomas and Jane, maternal grandparents Eloise and Paul (very close relationship with them), father Robert, deceased mother Susan
Pokemon team:
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/241miltank.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335251.gif Daisy
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/228houndour.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335251.gif Meryl
Current Motive: Train her first pokemons well

Edited 1/19/17; received Meryl as a gift from Marie


Francois Gillet, merchant caravan leader
Age: 42
Appearance: black hair with gray beginning to sneak its way in, carefully trimmed beard, no mustache, slightly over average height, not in great physical shape
Family: Unknown to Marie
Pokemon team:
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/139omastar.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335251.gif Ettie
http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/78rapidash.png http://i832.photobucket.com/albums/zz241/HarperRegion/Sprites/e335252.gif x2, unnamed
Variety of others depending on what job he’s on; he has a HUGE team
Current Motive: Return to Carcassone, not get caught with his shady dealings in Harper, maybe find Marie again one day for revenge/to silence her if she speaks out

Eugenie Roux Desmarais, distanced older sister
Age: 34
Appearance: Unknown to Marie, since she hasn’t seen her in quite some time
Family: mother Clarisse, deceased father Jacques, younger sister Marie, younger brother Alain, husband Amaury, sons Denis and Corin, was pregnant when Marie left so likely has at least one more child
Pokemon team: ???
Current Motive: ???

Alain Roux, distanced younger brother
Age: 27
Appearance: Unknown to Marie, since she hasn’t seen him in quite some time
Family: mother Clarisse, deceased father Jaques, older sister Eugenie, older sister Marie, nephews Denis and Corin and potentially more nieces/nephews, unknown if he has his own family
Pokemon team: ???
Current motive: ???

--------------------

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Past Characters


Korosensei's Post Count Rewards
Caledonia picture by August! Alexander and Casper sprites by Mackay!
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Skin designed by Daniel of Outline. Gen 6 Pokemon sprites from Smogon. Gen 7 Pokemon sprites from smogon.